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新闻 Mesa 11.0.7 发布,超过45项修复 下载

Discussion in '软件资讯' started by 漂亮的石头, 2015-12-10.

  1. 漂亮的石头

    漂亮的石头 版主 Staff Member

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    Mesa 11.0.7 发布,更新如下:

    Chris Wilson (1):
    meta: Compute correct buffer size with SkipRows/SkipPixels

    Daniel Stone (1):
    egl/wayland: Ignore rects from SwapBuffersWithDamage

    Dave Airlie (4):
    texgetimage: consolidate 1D array handling code.
    r600: geometry shader gsvs itemsize workaround
    r600: rv670 use at least 16es/gs threads
    r600: workaround empty geom shader.

    Emil Velikov (5):
    docs: add sha256 checksums for 11.0.6
    get-pick-list.sh: Require explicit "11.0" for nominating stable patches
    mesa; add get-extra-pick-list.sh script into bin/
    Update version to 11.0.7
    docs: add release notes for 11.0.7

    François Tigeot (1):
    xmlconfig: Add support for DragonFly

    Ian Romanick (22):
    mesa: Make bind_vertex_buffer avilable outside varray.c
    mesa: Refactor update_array_format to make _mesa_update_array_format_public
    mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
    i965: Pass brw_context instead of gl_context to brw_draw_rectlist
    i965: Use DSA functions for VBOs in brw_meta_fast_clear
    i965: Use internal functions for buffer object access
    i965: Don't pollute the buffer object namespace in brw_meta_fast_clear
    meta: Use DSA functions for PBO in create_texture_for_pbo
    meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
    i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
    meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
    meta: Track VBO using gl_buffer_object instead of GL API object handle
    meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
    meta: Use internal functions for buffer object and VAO access
    meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_objects
    meta: Partially convert _mesa_meta_DrawTex to DSA
    meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex
    meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex
    meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
    meta/TexSubImage: Don't pollute the buffer object namespace
    meta/generate_mipmap: Don't leak the framebuffer object
    glsl: Fix off-by-one error in array size check assertion

    Ilia Mirkin (7):
    nvc0/ir: actually emit AFETCH on kepler
    nir: fix typo in idiv lowering, causing large-udiv-udiv failures
    nouveau: use the buffer usage to determine placement when no binding
    nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
    nv50/ir: fix (un)spilling of 3-wide results
    mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
    nvc0/ir: start offset at texBindBase for txq, like regular texturing

    Jonathan Gray (1):
    automake: fix some occurrences of hardcoded -ldl and -lpthread

    Leo Liu (1):
    radeon/vce: disable Stoney VCE for 11.0

    Marta Lofstedt (1):
    gles2: Update gl2ext.h to revision: 32120

    Oded Gabbay (1):
    llvmpipe: disable VSX in ppc due to LLVM PPC bug

    更多内容请看:Mesa mailing list announcement

    Mesa是一个类OpenGL(http://www.opengl.org)的开源实现.
    Mesa 11.0.7 发布,超过45项修复下载地址
     
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