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新闻 Godot 2.1.4 发布,功能强大的跨平台游戏引擎 下载

本帖由 漂亮的石头2017-08-31 发布。版面名称:软件资讯

  1. 漂亮的石头

    漂亮的石头 版主 管理成员

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    Godot 2.1.4 已发布,Godot 是一款功能强大的跨平台游戏引擎,可以通过统一的界面创建 2D 和 3D 游戏。它提供了一套全面的常用工具,使用户可以专注于制作游戏。游戏可以一键导出到多个平台,包括常用的桌面平台(Linux、Mac OSX、Windows)、移动平台(Android、iOS)和基于 Web 的(HTML5)平台。

    该版本包含大量修复和改进,请查看发布说明

    AlexHolly (2):
    fix missing DEFVAL
    fix dummy rasterizer

    AlexHoratio (1):
    Fixed #8526, popup menu width now responds to submenu icon

    Andrea Faulds (2):
    Scene importer: add -rigidonly flag for empties (fixes #8430)
    Add double-sided flag to SpriteBase3D (fixes #8007)

    Andreas Haas (17):
    Core: fix possible memory leaks.
    Fix warning message when EditorPlugin script is not in tool mode.
    Tree: Ability to add tooltips to TreeItem buttons.
    Tree: Clear search string on selection.
    Project Settings: Use capitalized properties.
    Editor: Make "open 2d/3d/script editor" shortcuts configurable.
    EditorSettings: Default game window placement to Centered.
    X11: Turn warning about not finding cursor theme into verbose output.
    Script create diag: Show extensions for currently selected language only.
    Animation Editor: Fix trying to stop playback without player.
    Bindings: Fix Object::get_meta return type.
    TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
    InputDefault: Fix joypad actions when axis quickly changes direction.
    TextEdit: Moving between words now works across lines.
    TextEdit: Fix line padding.
    SceneTreeEditor: Fix node_selected signal emission.
    TextEdit: Copy whole line if not having selection.
    ……

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    Godot 2.1.4 发布,功能强大的跨平台游戏引擎下载地址
     
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