Page Time: 0.1523s

Memory: 10.6968 MB (Peak: 11.9953 MB)

Queries (13, time: 0.0344s, 22.6%)

  1. SELECT data_key, data_value
    FROM xf_data_registry
    WHERE data_key IN ('options', 'languages', 'contentTypes', 'codeEventListeners', 'deferredRun', 'simpleCache', 'addOns', 'defaultStyleProperties', 'routeFiltersIn', 'routeFiltersOut', 'routesPublic', 'nodeTypes', 'bannedIps', 'discouragedIps', 'styles', 'displayStyles', 'userBanners', 'smilies', 'bbCode', 'threadPrefixes', 'userTitleLadder', 'reportCounts', 'moderationCounts', 'userModerationCounts', 'notices', 'userFieldsInfo')
    Run Time: 0.001867
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLExf_data_registryrangePRIMARYPRIMARY27 26Using where
  2. SELECT data_key, data_value
    FROM xf_data_registry
    WHERE data_key IN ('brListenerClasses', 'brBriviumAddOns')
    Run Time: 0.000159
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLExf_data_registryrangePRIMARYPRIMARY27 2Using where
  3. SELECT *
    FROM xf_brivium_addon
    ORDER BY addon_id
    Run Time: 0.000440
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLExf_brivium_addonindex PRIMARY77 1 
  4. INSERT INTO xf_data_registry
    	(data_key, data_value)
    VALUES
    	(?, ?)
    ON DUPLICATE KEY UPDATE
    	data_value = VALUES(data_value)
    Params: brBriviumAddOns, a:0:{}
    Run Time: 0.000150
  5. SELECT session_data
    FROM xf_session
    WHERE session_id = ?
    	AND expiry_date >= ?
    Params: 47873bef12bf7183fa48d964770b058c, 1716111780
    Run Time: 0.000270
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLExf_sessionconstPRIMARY,expiry_datePRIMARY34const1 
  6. SELECT cache_value
    FROM xf_permission_combination
    WHERE permission_combination_id = ?
    Params: 1
    Run Time: 0.000245
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLExf_permission_combinationconstPRIMARYPRIMARY4const1 
  7. SELECT thread.*
    	,
    		user.gender, user.avatar_date, user.gravatar,
    		NULL AS thread_read_date,
    		0 AS thread_reply_banned,
    		0 AS thread_is_watched,
    		'' AS draft_message, NULL AS draft_extra
    FROM xf_thread AS thread
    
    		LEFT JOIN xf_user AS user ON
    			(user.user_id = thread.user_id)
    WHERE thread.thread_id = ?
    Params: 371561
    Run Time: 0.000584
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLEthreadconstPRIMARYPRIMARY4const1 
    SIMPLEuserconstPRIMARYPRIMARY4const1 
  8. SELECT node.*, forum.*
    	,
    	permission.cache_value AS node_permission_cache,
    		NULL AS forum_read_date
    FROM xf_forum AS forum
    INNER JOIN xf_node AS node ON (node.node_id = forum.node_id)
    
    	LEFT JOIN xf_permission_cache_content AS permission
    		ON (permission.permission_combination_id = 1
    			AND permission.content_type = 'node'
    			AND permission.content_id = forum.node_id)
    WHERE node.node_id = ?
    Params: 38
    Run Time: 0.000847
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLEforumconstPRIMARYPRIMARY4const1 
    SIMPLEnodeconstPRIMARYPRIMARY4const1 
    SIMPLEpermissionconstPRIMARYPRIMARY35const,const,const1 
  9. SELECT post.*
    	,
    		thread.*, thread.user_id AS thread_user_id, thread.username AS thread_username,
    		thread.post_date AS thread_post_date,
    		post.user_id, post.username, post.post_date,
    		bb_code_parse_cache.parse_tree AS message_parsed, bb_code_parse_cache.cache_version AS message_cache_version,
    		user.*, IF(user.username IS NULL, post.username, user.username) AS username,
    		user_profile.*,
    		user_privacy.*,
    		signature_parse_cache.parse_tree AS signature_parsed, bb_code_parse_cache.cache_version AS signature_cache_version,
    		session_activity.view_date AS last_view_date,
    		0 AS like_date
    FROM xf_post AS post
    
    		INNER JOIN xf_thread AS thread ON
    			(thread.thread_id = post.thread_id)
    		LEFT JOIN xf_bb_code_parse_cache AS bb_code_parse_cache ON
    			(bb_code_parse_cache.content_type = 'post' AND bb_code_parse_cache.content_id = post.post_id)
    		LEFT JOIN xf_user AS user ON
    			(user.user_id = post.user_id)
    		LEFT JOIN xf_user_profile AS user_profile ON
    			(user_profile.user_id = post.user_id)
    		LEFT JOIN xf_user_privacy AS user_privacy ON
    			(user_privacy.user_id = post.user_id)
    		LEFT JOIN xf_bb_code_parse_cache AS signature_parse_cache ON
    			(signature_parse_cache.content_type = 'signature' AND signature_parse_cache.content_id = post.user_id)
    		LEFT JOIN xf_session_activity AS session_activity ON
    			(post.user_id > 0 AND session_activity.user_id = post.user_id AND session_activity.unique_key = CAST(post.user_id AS BINARY))
    WHERE (
    		(post.thread_id = ?  AND (post.position >= 0 AND post.position < 10) )
    		
    		
    	)
    	AND (post.message_state IN ('visible'))
    ORDER BY post.position ASC, post.post_date ASC
    Params: 371561
    Run Time: 0.010207
    Select TypeTableTypePossible KeysKeyKey LenRefRowsExtra
    SIMPLEthreadconstPRIMARYPRIMARY4const1Using filesort
    SIMPLEpostrefthread_id_post_date,thread_id_positionthread_id_post_date4const1Using index condition; Using where
    SIMPLEbb_code_parse_cacheeq_refcontent_type_idcontent_type_id31const,xenforo.cc.post.post_id1Using where
    SIMPLEusereq_refPRIMARYPRIMARY4xenforo.cc.post.user_id1 
    SIMPLEuser_profileeq_refPRIMARYPRIMARY4xenforo.cc.post.user_id1 
    SIMPLEuser_privacyeq_refPRIMARYPRIMARY4xenforo.cc.post.user_id1 
    SIMPLEsignature_parse_cacheeq_refcontent_type_idcontent_type_id31const,xenforo.cc.post.user_id1Using where
    SIMPLEsession_activityeq_refPRIMARYPRIMARY22xenforo.cc.post.user_id,func1Using where
  10. INSERT  INTO xf_thread_view
    	(thread_id)
    VALUES
    	(?)
    Params: 371561
    Run Time: 0.000085
  11. UPDATE `xf_session` SET `expiry_date` = ? WHERE (session_id = '47873bef12bf7183fa48d964770b058c')
    Params: 1716115380
    Run Time: 0.002150
  12. INSERT INTO xf_session_activity
    	(user_id, unique_key, ip, controller_name, controller_action, view_state, params, view_date, robot_key)
    VALUES
    	(?, ?, ?, ?, ?, ?, ?, ?, ?)
    ON DUPLICATE KEY UPDATE
    	ip = VALUES(ip),
    	controller_name = VALUES(controller_name),
    	controller_action = VALUES(controller_action),
    	view_state = VALUES(view_state),
    	params = VALUES(params),
    	view_date = VALUES(view_date),
    	robot_key = VALUES(robot_key)
    Params: 0, , , XenForo_ControllerPublic_Thread, Index, valid, thread_id=371561, 1716111780,
    Run Time: 0.000136
  13. INSERT INTO xf_bb_code_parse_cache
    	(content_type, content_id, parse_tree, cache_version, cache_date)
    VALUES (?, ?, ?, ?, ?)
    ON DUPLICATE KEY UPDATE parse_tree = VALUES(parse_tree),
    	cache_version = VALUES(cache_version),
    	cache_date = VALUES(cache_date)
    Params: post, 378197, a:157:{i:0;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:80:"https://pic1.zhimg.com/v2-d94579f978d5ebae54c6f2d1cb55b3d1_l.jpg?source=8673f162";}}i:1;s:71:" 毕导,膜技术博士生,欢迎关注同名公众号“毕导” ";i:2;a:4:{s:3:"tag";s:3:"url";s:6:"option";s:58:"https://www.zhihu.com/question/440727080/answer/1699026630";s:8:"original";a:2:{i:0;s:66:"[URL='https://www.zhihu.com/question/440727080/answer/1699026630']";i:1;s:6:"[/URL]";}s:8:"children";a:1:{i:0;s:12:"阅读原文";}}i:3;s:20:" 最近有一款叫";i:4;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:15:"合成大西瓜";}}i:5;s:81:"的游戏风靡全国。广大人民群众按照前两天的吃瓜惯性,抱着";i:6;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:27:"哪里有瓜,哪里有我";}}i:7;s:44:"的心态,像个猹一样赶赴现场。 ";i:8;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-c78cde862457cd7dba7c76fed0548086_720w.jpg?source=8673f162";}}i:9;s:57:" 结果到了才发现是游戏 游戏的规则很简单";i:10;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:3:":";}}i:11;s:127:"水果从上方掉落,两个相同水果会合成一个更大的水果,最终会合成一个大西瓜。你可以理解为 ";i:12;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:36:"2048+ 俄罗斯方块 + 水果忍者";}}i:13;s:5:"。 ";i:14;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-a7a7440233d19518699984909a932447_720w.gif?source=8673f162";}}i:15;s:75:" 孟德尔看了直呼内行 回想上一次全民上头的游戏,还是";i:16;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:9:"跳一跳";}}i:17;s:3:"和";i:18;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:12:"旅行青蛙";}}i:19;s:56:"。我一查时间,都是 18 年 1 月火的。可见 ";i:20;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:71:"1 月份确实是我们这些社会闲散人员闲起来的高峰期。";}}i:21;s:134:" 经过几天的探索,我对合成大西瓜的理解已经走在了时代的前沿。今天我就给大家讲解一下大西瓜的";i:22;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:27:"得分机制和必胜攻略";}}i:23;s:56:",看完保你每一局都打败全国 99% 的人! ";i:24;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:42:"关于《合成大西瓜》的六大问题";}}i:25;s:2:" ";i:26;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:31:"1、这些水果都是个啥?";}}i:27;s:192:" 目前,游戏中一共出现了 11 个水果形态。但我保证能准确叫出所有水果的人不超过 11 个。我见过有人这么去解读下面这些水果的,简直离谱: ";i:28;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-1432dcbe00c61a529a702b692454f16b_720w.jpg?source=8673f162";}}i:29;s:69:" 来,把左一认成甜甜圈的人请在评论区自首 但其实";i:30;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:69:"第 1 个是樱桃!第 2 个是橘子啊!第 3 个是菠萝啊!";}}i:31;s:217:" 橘子和菠萝可能大家一点就通。而这个甜甜圈,我是用 PS 测了它背景色和中间颜色的 RGB 值,发现它们不一样!说明这个水果并不是空心,只是核和背景色相似! ";i:32;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-a687c831cda5436573a7e8481c31ef8d_720w.jpg?source=8673f162";}}i:33;s:62:" 所以这玩意其实是个樱桃!放个图对比一下,";i:34;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:57:"不能说是毫不相关吧,简直就是一模一样。";}}i:35;s:2:" ";i:36;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-369740992956a68f2dad1ef9f5e197a5_720w.jpg?source=8673f162";}}i:37;s:32:" 至此,我们就可以得到";i:38;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:30:"大西瓜的全合成路线!";}}i:39;s:53:"这才是标准版的水果名!大家记住了! ";i:40;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-3f2da0d50f3dc6a403b9144a36bce4b4_720w.jpg?source=8673f162";}}i:41;s:42:" 莫名让我想到了太阳系模型... ";i:42;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:40:"2、这个游戏到底怎么算分的?";}}i:43;s:181:" 各位,我们还是要记住这个游戏最终是看分的。但可能从来没有人 care 过每个水果究竟能得多少分?下面我来介绍一下它的算分机制! ";i:44;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:51:"首先,水果掉落不加分,合并才加分。";}}i:45;s:180:"葡萄合并是 +1 分,樱桃合并 +2 分,橘子合并 +3 分,柠檬 +4 分...以此按照等差数列类推。如果你每局能打 1000 多分,说明你真挺闲的... ";i:46;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-3ee435fa4c6d7d36e1c4a69980f5d087_720w.gif?source=8673f162";}}i:47;s:96:" 当你合成一个大西瓜后,会额外奖励 100 分!具体的加分机制如下图: ";i:48;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-bdcb43de8fd4db22fa72887959384624_720w.jpg?source=8673f162";}}i:49;s:183:" 如果你放下了一颗葡萄,连锁反应合成了一个西瓜,那么你最多一次性可以加 155 分!什么概念啊同志们,比高考数学满分还多 5 分啊! ";i:50;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:102:"其次,当你水果超过安全线,它们会被全部炸没,会有一个炸没了的同情分。";}}i:51;s:2:" ";i:52;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-4cc0c2aa1ec3de5d38db9680b66f5c9a_720w.gif?source=8673f162";}}i:53;s:161:" 此时一个西瓜就算 10 分,一个菠萝就算 9 分,最上面悬着的水果也给你算分了!可见真的很同情你。具体示例如下图: ";i:54;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic4.zhimg.com/v2-e349ef23e00a2e61d035c327ff39ec70_720w.jpg?source=8673f162";}}i:55;s:115:" 所以如果你发现为时已晚,你就尽可能多放点水果吧,说不定天上还能掉馅饼西瓜。 ";i:56;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic4.zhimg.com/v2-011188a227b0a374bba047ea10e9d991_720w.gif?source=8673f162";}}i:57;s:15:" 人间理想 ";i:58;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:41:"3、水果的出场顺序有规律吗? ";}}i:59;s:227:" 玩了这么久游戏,大家可能内心会闪过一个疑问:水果掉落的顺序有什么规律吗? 我动员了周围 5 个人记录了掉落的前 100 个水果,得出来一个气势恢弘的实验数据表: ";i:60;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-517367387e7a9bcad2934aae5a1adcdb_720w.jpg?source=8673f162";}}i:61;s:46:" 从图中我们可以看出几个结论: ";i:62;a:4:{s:3:"tag";s:4:"list";s:6:"option";N;s:8:"original";a:2:{i:0;s:6:"[LIST]";i:1;s:7:"[/LIST]";}s:8:"children";a:9:{i:0;s:25:" [*]掉落的水果只有";i:1;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:46:"葡萄、樱桃、橘子、柠檬、猕猴桃 ";}}i:2;s:57:"5 种; [*]前 5 个的掉落顺序是一样的,都是";i:3;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:42:"葡萄、葡萄、葡萄、樱桃、橘子";}}i:4;s:31:"; [*]最常出现的水果是";i:5;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:9:"橘子、";}}i:6;s:27:"最不常出现的水果是";i:7;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:9:"柠檬:";}}i:8;s:1:" ";}}i:63;s:1:" ";i:64;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic4.zhimg.com/v2-9a041d907e8a4085a767a8d0d2a4fc03_720w.jpg?source=8673f162";}}i:65;s:112:" 至于后续水果的掉落规律,经过我精密的统计和分析,我可以负责任地告诉大家: ";i:66;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-7a2f1554093562cb3b45d6fcd4dba85e_720w.jpg?source=8673f162";}}i:67;s:2:" ";i:68;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:43:"4、我用大屏手机玩会有优势吗?";}}i:69;s:88:" 玩这个游戏,经常会碰见一些像是失了智才玩出来的经典构图。 ";i:70;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic4.zhimg.com/v2-7401d953afac4768f3b269d355890c47_720w.jpg?source=8673f162";}}i:71;s:112:" 他们这么远,却又那么近。面对此情此景,再冷静克制的人都会忍不住这样做—— ";i:72;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-04c6f4229497dbae7cdaded3cbb3f9c8_720w.gif?source=8673f162";}}i:73;s:92:" 但显然是行不通的!于是有些人剑走偏锋,开始琢磨一些歪门邪道:";i:74;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:42:"比如换个更大的手机会有用吗?";}}i:75;s:80:"于是我搞来了几部手机,测了一下西瓜和手机的长宽比例: ";i:76;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-47d80602a1e2b07598223413a32f22d0_720w.jpg?source=8673f162";}}i:77;s:2:" ";i:78;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:10:"AMAZING!";}}i:79;s:79:"虽然手机大小差距悬殊,但西瓜直径与游戏屏宽的比例都在 ";i:80;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:10:"55% 左右";}}i:81;s:149:"!相差不大,这很合理! 我又测了一下手机的纵向距离,发现差距很大啊!!西瓜直径与游戏屏长的比例不等!";i:82;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:42:"不同手机玩的效果真的不一样!";}}i:83;s:2:" ";i:84;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic4.zhimg.com/v2-8e79543ec0ce2b11191ccc49924b9ad1_720w.jpg?source=8673f162";}}i:85;s:46:" 屏幕最大的华为 mate20 只占中等,";i:86;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:36:"最占优势的反而是 iPhone12!";}}i:87;s:19:"如果你用得是 ";i:88;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:7:"iPhone8";}}i:89;s:111:",那你属于单开了地狱模式!水果分分钟到头了啊! 这么看来,如果你手上拿的是 ";i:90;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:16:"iPhone200Pro max";}}i:91;s:38:",那你就简直就是瓜王了! ";i:92;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-58bcd315ec64e2c59b2d7aab59638af7_720w.jpg?source=8673f162";}}i:93;s:109:" 那如果放在 iPad 或电脑上玩会更棒棒吗?我又测试了一下在不同电脑上的规格: ";i:94;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic3.zhimg.com/v2-825ecf188050d8554c44f93f3b99c81f_720w.jpg?source=8673f162";}}i:95;s:50:" 我踏马 iMAC 上的葡萄比西瓜还大啊,";i:96;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:48:"但尼玛还是连个画面都显示不全啊!";}}i:97;s:78:"这玩个大西瓜啊!正当我心灰意冷的时候,我无意间发现了";i:98;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:30:"神の外挂之 iPad 分屏术";}}i:99;s:5:": ";i:100;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-49412b5df45c4ca6e23d52b3decc468b_720w.jpg?source=8673f162";}}i:101;s:57:" 这放 3 个西瓜都绰绰有余啊! 一下子又变";i:102;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:6:"长屏";}}i:103;s:6:"了!";i:104;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:6:"昌平";}}i:105;s:29:"人看了都要说妙啊! ";i:106;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:49:"5、有什么把把 1000 分以上的技巧呢?";}}i:107;s:154:" 我发现大家玩的时候有一个很令人抓狂的情况:两个相同大水果中间总夹一个小水果,导致大水果迟迟无法合并。 ";i:108;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic2.zhimg.com/v2-8ed59b54d39b1dee88451e78e141cd95_720w.jpg?source=8673f162";}}i:109;s:50:" 这其实是没有管理好布局。为此我从";i:110;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:21:"统计学和管理学";}}i:111;s:36:"的角度上,提出一种类似于";i:112;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:42:"快速排序算法的分而治之方法。";}}i:113;s:128:"(注:此方法笔者此前在男性小便池问题上亦有应用) 猕猴桃是掉落的最高级水果,因此我们将";i:114;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:126:"比猕猴桃高级的水果统一放在左边,樱桃橘子柠檬统一放在右边,葡萄和猕猴桃务必分开放置。";}}i:115;s:2:" ";i:116;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-db5021673e9bc08104d6df94a0bc58da_720w.gif?source=8673f162";}}i:117;s:42:" 类似这样 这样右边负责合并出";i:118;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:9:"猕猴桃";}}i:119;s:33:",左边负责从猕猴桃合成";i:120;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:9:"大水果";}}i:121;s:65:",就能保证水果整体上是按大小顺序排列的! 而";i:122;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:6:"葡萄";}}i:123;s:3:"和";i:124;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:9:"猕猴桃";}}i:125;s:128:"级别相差过大,放在一块很容易死死卡住,出现下面这种匪夷所思甚至被毕导写进推送的惨状: ";i:126;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-911f4f9b32431db2b6ad6a53c4f20fac_720w.jpg?source=8673f162";}}i:127;s:290:" 所以我们要尽可能建立一种有序的局面。像我周围同学用了这招后,基本把把都在 1000 分以上了,甚至表示在掌握策略后分数过于稳定,已经丧失了对游戏的热情。 但是!1000 分不是终点!我们还有继续精进的余地! ";i:128;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:49:"6、有没有把把 1500 分以上的技巧呢?";}}i:129;s:67:" 通常我们玩到千分以上后,屏幕上就会出现 1-2 个";i:130;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:9:"大西瓜";}}i:131;s:107:"了。这时留给我们的空间不多了,大部分同学也开始已经忘乎所以,喜上眉梢。 ";i:132;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-b75fbb39418c170fbb49cf3c72cc78f3_720w.jpg?source=8673f162";}}i:133;s:83:" 但其实还有更上一层楼的空间。微博网友、清华材料学院博士";i:134;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:16:"@无障碍鱼缸";}}i:135;s:42:"昨天给我提供了一个高分技巧:";i:136;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:21:"形核生长策略。";}}i:137;s:100:" 在游戏中,我们经常会被非密堆积和钉扎效应所困扰,这是应当避免的。 ";i:138;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-58938d60ae891f1491ec628ddee1d4f9_720w.jpg?source=8673f162";}}i:139;s:101:" 在你刚生成一些大水果的时候,可以在大水果的间隙丢一个低级的水果比如";i:140;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:6:"橘子";}}i:141;s:9:",作为";i:142;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:6:"晶核";}}i:143;s:3:"。";i:144;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:21:"不要把它围死,";}}i:145;s:113:"守株待兔等待下一个橘子出现,有针对性地把它培养长大,从而搭建碰撞消除通路。 ";i:146;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic4.zhimg.com/v2-8ca4dbc37640d87c5c3bd9e0558760c7_720w.jpg?source=8673f162";}}i:147;s:228:" 虽然好像正常人都会把橘子放在这,但这位同学用这个方法已经拿到了 1900 的高分,打败了 99% 的人。由此可以看出,同学的材料学得很不错,以及寒假的科研还不饱和。 ";i:148;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-5751b41e8e26a35e0a3274e99e97a050_720w.jpg?source=8673f162";}}i:149;s:66:" 我自已用这个方法也突破了 1500。你学废了吗? ";i:150;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:6:"彩蛋";}}i:151;s:201:" 我闲的蛋疼测试了一下这个游戏中,水果掉落的重力加速度。如果水果是做自由落地的话,以橘子为例,它掉落的时间是 0.0734 秒。那重力加速度为: ";i:152;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:83:"https://pic1.zhimg.com/v2-75c7cc6d70969aa53195d4861d9ea1e0_720w.jpg?source=8673f162";}}i:153;s:189:" 放眼太阳系,它的重力加速度和冥王星的重力加速度 0.392 米 / 秒较为接近!这很有可能是设定在冥王星的游戏!所以你能不能合成西瓜,真是";i:154;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:21:"冥冥中自有天意";}}i:155;s:8:"啊! ";i:156;a:4:{s:3:"tag";s:3:"url";s:6:"option";s:40:"https://www.zhihu.com/question/440727080";s:8:"original";a:2:{i:0;s:48:"[URL='https://www.zhihu.com/question/440727080']";i:1;s:6:"[/URL]";}s:8:"children";a:1:{i:0;s:12:"阅读原文";}}}, 1621686945, 1716111780
    Run Time: 0.017265

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