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Params: post, 394753, a:9:{i:0;s:144:"《帝国时代》游戏一直都是在历史背景下进行的,但微软和Relic Entertainment希望在《帝国时代IV》中更进一步。";i:1;a:4:{s:3:"tag";s:1:"b";s:6:"option";N;s:8:"original";a:2:{i:0;s:3:"[B]";i:1;s:4:"[/B]";}s:8:"children";a:1:{i:0;s:356:"这款游戏将在整个战役中加入解说纪录片,采用与时间段相符的语言和音乐以及艺术和游戏设计,希望从世界历史和《帝国时代》系列的同步历史中获得灵感。在发行时,《帝国时代IV》将以中世纪为重点,让玩家从小型农业村落开始,建立城堡和拥有自己的一代君王。";}}i:2;s:3:"
";i:3;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:91:"https://rdimg.com/proxy/https://static.cnbetacdn.com/article/2021/0411/8900a3adefb39fa.webp";}}i:4;s:632:"
虽然玩家可以在一场比赛中体验数百年的历史,但游戏还将推出战役,让玩家经历跨越几代人的真实故事。
《帝国时代》中的战役一直以来都会为你将要进行的战斗和任务增加一些历史背景,但在《帝国时代IV》中,每个战役都将伴随着实地拍摄的纪录片镜头。游戏背后的团队表示,这是为了纪念历史,但也致力于为玩家提供围绕他们正在做的事情的背景。很容易看出这如何增加游戏性:小规模冲突很有趣,但知道为什么你想赢得一场战斗,却可以增加这一切的戏剧性。
";i:5;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:206:"https://cdn.vox-cdn.com/thumbor/XStvBkA9bTef5cpkMMrT-uZElkk=/800x0/filters:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/22434728/Age_of_Empires___Fan_Preview_5OJ14RVFDGQ_Animated_Image__Large_.gif";}}i:6;s:943:"
我们在《帝国时代IV》Fan Preview活动中看到了一些纪录片的片段,它看起来就像是Netflix或历史频道的类型,拥有完整的旁白、道具和演员的服装。在接受采访时,《帝国时代》的语音总监Emma Bridle表示,尽管她在英国长大,但还是可以从中了解到了一些关于英国历史的事情。
该团队还希望通过音频将历史带入现实:开始时,各文明将用他们的古代版本的方言说话。例如,如果你扮演的是英国人,你可能无法在游戏开始时理解你的单位,因为他们说的是现代玩家无法识别的英语版本。然而,随着你的进步,你会开始理解他们说的越来越多,因为语言向我们今天的语言进化。同样的,音乐开始时也是只有几件乐器的简陋乐曲,随着你的文明进步,在整个游戏中会演变成一个完整的具有各自民族特色的乐队。
";i:7;a:4:{s:3:"tag";s:3:"img";s:6:"option";N;s:8:"original";a:2:{i:0;s:5:"[IMG]";i:1;s:6:"[/IMG]";}s:8:"children";a:1:{i:0;s:156:"https://cdn.vox-cdn.com/thumbor/_l0RfpvWUtxPIeLtNL6gbtXFAD0=/800x0/filters:no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/22432875/AOEIVBuilding.gif";}}i:8;s:538:"
在谈论现实生活的历史之间,团队还谈到了《帝国时代》的辉煌历史以及《帝国时代IV》将如何延续和发展其遗产。对于任何玩过这款游戏的人来说,游戏的艺术风格会看起来非常熟悉,但会有额外的装饰,比如被金色边缘照亮的工人,显示他们在建筑上正在进行着的工作。开发者还谈到,要看看老游戏的设计,试图找出哪些机制和行为是刻意的设计决定,哪些是由于技术限制,到现在可以调整和扩展。";}, 1621686945, 1715971164
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